This uses the shape of one to cutt out mesh of another
(mesh- booleans -union):combines but cutts the inner mesh from the merg of the 2 objects
differance: deletes the 2nd object selecter
Intersection:
cuts everything apart the mech that murged into both
Warning: creats messy geomatry
awqard faces that arnt quads
[five sided faces are not good]
Only 3s and 4 essentually should be used
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